My name is David Carey and I’m a Game Designer. I’m a generalist with a wide variety of skill sets and am always eager to take on a challenge.
I’m experienced with Unity, Unreal, Illustrator, Logic Pro, Autodesk Maya, and more!
Since spring break, things have been very slow with the production process. That’s for a good reason though, having been quarantined due to an unexpected pandemic. After weeks, we’ve started to get back to work again but it’s obvious that people are having a hard time working from home and technical limitations constantly plague us.Continue reading “Development Blog #5”
This week felt like my most productive week yet. I was always barely making the 12 hour quota and felt like I never had enough to do but I managed to go over it and get some meaningful stuff done. I finally got my hands into the scripts themselves and it was a bit overwhelmingContinue reading “Development Blog #4”
This week went okay. I was under hours and so were a decent chunk of the team due to a pretty bad QA mix up. A lot of people made a lot of assumptions and we ended up barely being able to test our game. I’ll give props to Kayla for working through the frustration;Continue reading “Development Blog #3”
My name is David Carey and I’m a generalist Game Designer. I have a Bachelor’s Degree in Game Design from Champlain College after 4 years of hard work. Now, I’m seeking employment to apply the skills I’ve learned. I have plenty of experience in Unity2D/3D and have no trouble doing my own scripting. I’ve worked with AI Design, UI/UX, Sound Design, Level Design, Narrative, you name it. I’m also experienced in remote development!